AppearanceTexture.changeTextureImage Method

Parent Object: AppearanceTexture
Defined in namespace "adsk::core" and the header file is <Core/Materials/AppearanceTexture.h>

Description

Changes the image of this texture.

Syntax

"appearanceTexture_var" is a variable referencing an AppearanceTexture object.
returnValue = appearanceTexture_var.changeTextureImage(imageFilename)
"appearanceTexture_var" is a variable referencing an AppearanceTexture object.

#include <Core/Materials/AppearanceTexture.h>

returnValue = appearanceTexture_var->changeTextureImage(imageFilename);

Return Value

Type Description
boolean Returns true if the change was successful.

Parameters

Name Type Description
imageFilename string Input String specifying the full filename of the texture file to use.

Version

Introduced in version August 2014