Name | Description |
addByCopy | Add an Appearance to a Design by copying an existing Appearance from Favorites, a Library or from the appearances stored in the Design. This method currently only applies to the Appearances collection from a Design and cannot be used to copy an Appearance to a library. |
classType | Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
item | Returns the specified Appearance using an index into the collection. |
itemById | Returns the Appearance by it's internal unique ID. |
itemByName | Returns the specified Appearance using the name as seen in the user interface. This often isn't a reliable way of accessing a specific appearance because appearances are not required to be unique. |
Name | Description |
count | The number of Materials in the collection. |
isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
Name | Description |
Material API Sample | Demonstrates using materials and appearance using the API. To use the sample, create a new Python or C++ script and copy and paste this code, replacing the default code. The sample also used an external appearance library which you can get here. Copy that to any location on your computer and edit the path in the script. When running the script, have a design open that contains a body in the root component. |