Application.activeViewport Property

Parent Object: Application
Defined in namespace "adsk::core" and the header file is <Core/Application/Application.h>

Description

Returns the currently active graphics view.

Syntax

"application_var" is a variable referencing an Application object.

# Get the value of the property.
propertyValue = application_var.activeViewport
"application_var" is a variable referencing an Application object.
#include <Core/Application/Application.h>

// Get the value of the property.
Ptr<Viewport> propertyValue = application_var->activeViewport();

Property Value

This is a read only property whose value is a Viewport.

Samples

Name Description
Create Animation API Sample Creates a series of images of a design where a parameter is being changed. The series of images can be used to create an animation using other software. To run this sample, have a part open that contains a parameter named "Length". The parameter should be able to be successfully modified from 10 to 15 centimeters. Run the sample and choose or create a directory for the output. After running you should have a folder full of images that are snapshots of each parameter value.
Rendering Sample

Demonstrates using the Rendering capabilities in the API. This starts a series of local renderings to generate a series of frames, where the camera is repositioned and a parameter is modified for each frame to create a dynamic animation. To use the sample, have a design open that contains a parameter named "Length". It can be a user or model parameter. The sample will modify this parameter from a value of 0.1 cm to 15 cm, but you can change these values by editing the values of the paramStartVal and paramEndVal variables on lines 90 and 91 of the sample. It expects a folder named "C:\Temp\RenderSample" to exist, and will fail if it doesn't. The rendered frames will be written to that folder.

An example rendering is shown below where this file was used. The parameter is modifying a move feature which results in changing the shape of an extrusion. The parameter could be driving anything and you could modify the code to edit more than one parameter. The result of this sample is a folder containing all of the rendered frames. You can process these to create an animation. The sample animation was created using GIMP.

Render Animation Sample

Version

Introduced in version August 2014