Represents the 3D geometry and attachment points for a tool component (such as a tool holder or tool block).
AssemblyComponentGeometry provides the ability to define custom 3D geometry for tool components using STEP file data, along with joint origins that specify how the component attaches to other parts of the tool assembly (machine side and cutting side).
| Name | Description |
| classType |
Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
| setJointOrigin |
Set the position and orientation of a joint. Specify the joint to set using ToolJointType and a 4x4 matrix that defines the joint origin and axes. |
| setStepGeometry |
Use the given step file geometry to set the geometry of the tool item. |
| Name | Description |
| isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
| isValidGeometry | An Assembly Component Geometry instance is valid if we have all of: 1. Valid solid geometry representing the shape of the item 2. A valid joint origin for both Machine and Cutting side attachments If we are missing any or all of these elements the item is invalid, and will not be used by any tool it is attached to for rendering or simulation purposes. |
| objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |