AsymmetricFilletEdgeSetInput.isFlipped Property

Parent Object: AsymmetricFilletEdgeSetInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/AsymmetricFilletEdgeSetInput.h>

Description

Gets and sets if offsets are reversed. If false, offsetOne is applied to the first direction and offsetTwo to the second direction. Setting to true reverses this.

Syntax

"asymmetricFilletEdgeSetInput_var" is a variable referencing an AsymmetricFilletEdgeSetInput object.

# Get the value of the property.
propertyValue = asymmetricFilletEdgeSetInput_var.isFlipped

# Set the value of the property.
asymmetricFilletEdgeSetInput_var.isFlipped = propertyValue
"asymmetricFilletEdgeSetInput_var" is a variable referencing an AsymmetricFilletEdgeSetInput object.
#include <Fusion/Features/AsymmetricFilletEdgeSetInput.h>

// Get the value of the property.
boolean propertyValue = asymmetricFilletEdgeSetInput_var->isFlipped();

// Set the value of the property, where value_var is a boolean.
bool returnValue = asymmetricFilletEdgeSetInput_var->isFlipped(value_var);

Property Value

This is a read/write property whose value is a boolean.

Version

Introduced in version November 2025