Returns an oriented bounding box of the body that is best oriented to tightly fit the body.
# Get the value of the property.propertyValue = bRepBody_var.orientedMinimumBoundingBox
#include <Fusion/BRep/BRepBody.h>// Get the value of the property.Ptr<OrientedBoundingBox3D> propertyValue = bRepBody_var->orientedMinimumBoundingBox();