Gets and sets the start vertex of the edge definition.
# Get the value of the property.propertyValue = bRepEdgeDefinition_var.startVertex# Set the value of the property.bRepEdgeDefinition_var.startVertex = propertyValue
#include <Fusion/BRep/BRepEdgeDefinition.h>// Get the value of the property.Ptr<BRepVertexDefinition> propertyValue = bRepEdgeDefinition_var->startVertex();// Set the value of the property, where value_var is a BRepVertexDefinition.bool returnValue = bRepEdgeDefinition_var->startVertex(value_var);