Gets and sets the position of the vertex in model space.
# Get the value of the property.propertyValue = bRepVertexDefinition_var.position# Set the value of the property.bRepVertexDefinition_var.position = propertyValue
#include <Fusion/BRep/BRepVertexDefinition.h>// Get the value of the property.Ptr<Point3D> propertyValue = bRepVertexDefinition_var->position();// Set the value of the property, where value_var is a Point3D.bool returnValue = bRepVertexDefinition_var->position(value_var);