BoolValueCommandInput.objectType Property

Parent Object: BoolValueCommandInput
Defined in namespace "adsk::core" and the header file is <Core/UserInterface/BoolValueCommandInput.h>

Description

This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():

Syntax

"boolValueCommandInput_var" is a variable referencing a BoolValueCommandInput object.

# Get the value of the property.
propertyValue = boolValueCommandInput_var.objectType
"boolValueCommandInput_var" is a variable referencing a BoolValueCommandInput object.
#include <Core/UserInterface/BoolValueCommandInput.h>

// Get the value of the property.
string propertyValue = boolValueCommandInput_var->objectType();

Property Value

This is a read only property whose value is a string.

Version

Introduced in version August 2014