BossFeature.update Method

Parent Object: BossFeature
Defined in namespace "adsk::fusion" and the header file is <Fusion/Plastic/BossFeature.h>

Description

Changes the boss feature (or boss connection) to the input provided. To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True).

Syntax

"bossFeature_var" is a variable referencing a BossFeature object.
returnValue = bossFeature_var.update(input)
"bossFeature_var" is a variable referencing a BossFeature object.

#include <Fusion/Plastic/BossFeature.h>

returnValue = bossFeature_var->update(input);

Return Value

Type Description
boolean Returns true if successful.

Parameters

Name Type Description
input BossFeatureInput The object defines inputs the feature will be set to.

Version

Introduced in version October 2022