Gets and sets the maximum point of the box.
# Get the value of the property.propertyValue = boundingBox2D_var.maxPoint# Set the value of the property.boundingBox2D_var.maxPoint = propertyValue
#include <Core/Geometry/BoundingBox2D.h>// Get the value of the property.Ptr<Point2D> propertyValue = boundingBox2D_var->maxPoint();// Set the value of the property, where value_var is a Point2D.bool returnValue = boundingBox2D_var->maxPoint(value_var);