Camera.isSmoothTransition Property

Parent Object: Camera
Defined in namespace "adsk::core" and the header file is <Core/Application/Camera.h>

Description

Determines whether Fusion does a smooth transition to this camera position when the camera is assigned to a ViewPort. If this is true it will do a smooth transition from the current camera position to the new camera position. If false, the view will jump to the position defined by the camera with no intermediate steps. This is useful if you're providing a series of cameras to control the camera animation.

Syntax

"camera_var" is a variable referencing a Camera object.

# Get the value of the property.
propertyValue = camera_var.isSmoothTransition

# Set the value of the property.
camera_var.isSmoothTransition = propertyValue
"camera_var" is a variable referencing a Camera object.
#include <Core/Application/Camera.h>

// Get the value of the property.
boolean propertyValue = camera_var->isSmoothTransition();

// Set the value of the property, where value_var is a boolean.
bool returnValue = camera_var->isSmoothTransition(value_var);

Property Value

This is a read/write property whose value is a boolean.

Version

Introduced in version November 2014