Gets and sets the transform of the canvas. This allows you to control the position, rotation, scaling, and flipping. The X and Y axes defined by the matrix and must be perpendicular to one another.
This is a 3x3 matrix where the third column controls the position of the canvas and defines the position using 2D coordinates in the model space.
"canvas_var" is a variable referencing a Canvas object.
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"canvas_var" is a variable referencing a Canvas object.
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