Gets and sets the center position of the circle.
# Get the value of the property.propertyValue = circle3D_var.center# Set the value of the property.circle3D_var.center = propertyValue
#include <Core/Geometry/Circle3D.h>// Get the value of the property.Ptr<Point3D> propertyValue = circle3D_var->center();// Set the value of the property, where value_var is a Point3D.bool returnValue = circle3D_var->center(value_var);