Gets and sets the radius of the circle.
# Get the value of the property.propertyValue = circle3D_var.radius# Set the value of the property.circle3D_var.radius = propertyValue
#include <Core/Geometry/Circle3D.h>// Get the value of the property.double propertyValue = circle3D_var->radius();// Set the value of the property, where value_var is a double.bool returnValue = circle3D_var->radius(value_var);