CircularPatternFeatureInput.quantity Property

Parent Object: CircularPatternFeatureInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/CircularPatternFeatureInput.h>

Description

Gets and sets quantity of the elements.

Syntax

"circularPatternFeatureInput_var" is a variable referencing a CircularPatternFeatureInput object.

# Get the value of the property.
propertyValue = circularPatternFeatureInput_var.quantity

# Set the value of the property.
circularPatternFeatureInput_var.quantity = propertyValue
"circularPatternFeatureInput_var" is a variable referencing a CircularPatternFeatureInput object.
#include <Fusion/Features/CircularPatternFeatureInput.h>

// Get the value of the property.
Ptr<ValueInput> propertyValue = circularPatternFeatureInput_var->quantity();

// Set the value of the property, where value_var is a ValueInput.
bool returnValue = circularPatternFeatureInput_var->quantity(value_var);

Property Value

This is a read/write property whose value is a ValueInput.

Samples

Name Description
circularPatternFeatures.add Demonstrates the circularPatternFeatures.add method. To use the sample have a design open that contains at least one body. When you run the script, it will prompt you to select a body, which will be patterned around the base Y-axis.
CircularPattern Feature API Sample Demonstrates creating a new circular pattern feature.

Version

Introduced in version November 2014