Name | Description |
addButtonDefinition | Creates a new command definition that can be used to create a button control and handle the response when the button is clicked. |
addCheckBoxDefinition | Creates a new command definition that can be used to create a single check box control and handle the response when the check box is clicked. |
addListDefinition | Creates a new command definition that can be used to create a list of check boxes, radio buttons, or text with an icon within a pop-up. When the list is of check boxes any combinations of items in the list can be checked. The drop-down also remains displayed allowing the user to check and uncheck multiple items however a CommandCreated event is fired for every change. When the list is of radio buttons or a list of text items, only one item in the list can be selected at a time. When an item is selected the drop-down is immediately dismissed. The items in the list and their initial state are defined using functionality on the associated ListControlDefinition, which is accessible through the returned CommandDefinition. |
classType | Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
item | Returns the CommandDefinition at the specified index. |
itemById | Returns the CommandDefinition that has the specified ID. |
Name | Description |
count | Gets the number of command definitions. |
isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
Name | Description |
Command Inputs API Sample | Creates a command dialog that demonstrates all of the available command inputs. To use the sample, create a new Python or C++ script and copy and paste this code, replacing the default code. You also need to unpack this zip file which contains a resource folder into the same folder where the source code file (.py or .cpp) is. |
Customizing the UI using the API Sample | Demonstrates how to work with tabs, panels, and command in the user interface. The full source for C++ and Python samples can be downloaded. This is especially useful for getting the resource files. |