Gets an event that is fired when the command is first activated or re-activated after being suspended.
-------- Import ----------------- Global variables --------- -------- Connect the handler to the event. --------- -------- Event handler function definition --------- |
-------- Global variables ----------------- Connect the handler to the event. --------- -------- Event handler class definition --------- |
--------- Required include files. ------------------ Event handler class definition and global declaration. --------- class MyActivateEventHandler : public adsk::core::CommandEventHandler { public: void notify(const Ptr<CommandEventArgs>& eventArgs) override { // Code to react to the event. ui->messageBox("In MyActivateEventHandler event handler."); } } _activate; --------- Connect the handler to the event. --------- |
| Type | Description |
| CommandEvent | Returns a CommandEvent object that is used to connect and release from the event. |