Gets an event that is fired when the command is deactivated. The command still exists and could still be activated again.
-------- Import ---------
-------- Global variables ---------
-------- Connect the handler to the event. ---------
-------- Event handler function definition ---------
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-------- Global variables ---------
-------- Connect the handler to the event. ---------
-------- Event handler class definition ---------
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--------- Required include files. ---------
--------- Event handler class definition and global declaration. ---------
class MyDeactivateEventHandler : public adsk::core::CommandEventHandler { public: void notify(const Ptr<CommandEventArgs>& eventArgs) override { // Code to react to the event. ui->messageBox("In MyDeactivateEventHandler event handler."); } } _deactivate; --------- Connect the handler to the event. ---------
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Type | Description |
CommandEvent | Returns a CommandEvent object that is used to connect and release from the event. |