Gets an event that is fired when the command is destroyed. The command is destroyed and can be cleaned up.
-------- Import ---------
-------- Global variables ---------
-------- Connect the handler to the event. ---------
-------- Event handler function definition ---------
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-------- Global variables ---------
-------- Connect the handler to the event. ---------
-------- Event handler class definition ---------
|
--------- Required include files. ---------
--------- Event handler class definition and global declaration. ---------
class MyDestroyEventHandler : public adsk::core::CommandEventHandler { public: void notify(const Ptr<CommandEventArgs>& eventArgs) override { // Code to react to the event. ui->messageBox("In MyDestroyEventHandler event handler."); } } _destroy; --------- Connect the handler to the event. ---------
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Type | Description |
CommandEvent | Returns a CommandEvent object that is used to connect and release from the event. |
Name | Description |
Command Inputs API Sample | Creates a command dialog that demonstrates all of the available command inputs. To use the sample, create a new Python or C++ script and copy and paste this code, replacing the default code. You also need to unpack this zip file which contains a resource folder into the same folder where the source code file (.py or .cpp) is. |