Gets an event that is fired when the command is destroyed. The command is destroyed and can be cleaned up.
-------- Import ----------------- Global variables --------- -------- Connect the handler to the event. --------- -------- Event handler function definition --------- |
-------- Global variables ----------------- Connect the handler to the event. --------- -------- Event handler class definition --------- |
--------- Required include files. ------------------ Event handler class definition and global declaration. --------- class MyDestroyEventHandler : public adsk::core::CommandEventHandler { public: void notify(const Ptr<CommandEventArgs>& eventArgs) override { // Code to react to the event. ui->messageBox("In MyDestroyEventHandler event handler."); } } _destroy; --------- Connect the handler to the event. --------- |
| Type | Description |
| CommandEvent | Returns a CommandEvent object that is used to connect and release from the event. |
| Name | Description |
| Command Inputs API Sample | Creates a command dialog that demonstrates all of the available command inputs. To use the sample, create a new Python or C++ script and copy and paste this code, replacing the default code. You also need to unpack this zip file which contains a resource folder into the same folder where the source code file (.py or .cpp) is. |