Command.mouseMove Event

Parent Object: Command
Defined in namespace "adsk::core" and the header file is <Core/UserInterface/Command.h>

Description

Gets an event that is fired when the mouse is moved.

Syntax

-------- Import ---------
# Import fusion360utils folder, which includes event_utils.py.
from ...lib import fusion360utils as futil

-------- Global variables ---------
# Global variable used to maintain a reference to all event handlers.
local_handlers = []

-------- Connect the handler to the event. ---------
# "command_var" is a variable referencing a Command object.
# "command_mouseMove" is the event handler function.
futil.add_handler(command_var.mouseMove, command_mouseMove, local_handlers=local_handlers)

-------- Event handler function definition ---------
# Event handler for the mouseMove event.
def command_mouseMove(args: adsk.core.MouseEventArgs):
# Code to react to the event.
app.log('In command_mouseMove event handler.')
-------- Global variables ---------
# Global variable used to maintain a reference to all event handlers.
handlers = []

-------- Connect the handler to the event. ---------
# "command_var" is a variable referencing a Command object.
# "MyMouseMoveHandler" is the name of the class that handles the event.
onMouseMove = MyMouseMoveHandler()
command_var.mouseMove.add(onMouseMove)
handlers.append(onMouseMove)

-------- Event handler class definition ---------
# Event handler for the mouseMove event.
class MyMouseMoveHandler(adsk.core.MouseEventHandler):
def __init__(self):
super().__init__()
def notify(self, args: adsk.core.MouseEventArgs):
# Code to react to the event.
app.log('In MyMouseMoveHandler event handler.')
--------- Required include files. ---------
#include <Core/UserInterface/Command.h>
#include <Core/UserInterface/MouseEvent.h>
#include <Core/UserInterface/MouseEventHandler.h>
#include <Core/UserInterface/MouseEventArgs.h>


--------- Event handler class definition and global declaration. ---------
// Event handler for the mouseMove event.
class MyMouseMoveEventHandler : public adsk::core::MouseEventHandler
{
public:
void notify(const Ptr<MouseEventArgs>& eventArgs) override
{
// Code to react to the event.
ui->messageBox("In MyMouseMoveEventHandler event handler.");
}
} _mouseMove;

--------- Connect the handler to the event. ---------
// "command_var" is a variable referencing a Command object.
// Connect the handler function to the event.
Ptr<MouseEvent> mouseMoveEvent = command_var->mouseMove();
if (!mouseMoveEvent)
return;

bool isOk = mouseMoveEvent->add(&_mouseMove);
if (!isOk)
return;

Property Value

This is an event property that returns a MouseEvent.

Version

Introduced in version August 2014