This function is retired. See more information in the 'Remarks' section below.
Provides a notification when the mouse passes over an entity allowing you to determine if the entity should be available for selection or not.
-------- Import ----------------- Global variables --------- -------- Connect the handler to the event. --------- -------- Event handler function definition --------- |
-------- Global variables ----------------- Connect the handler to the event. --------- -------- Event handler class definition --------- |
--------- Required include files. ------------------ Event handler class definition and global declaration. --------- class MySelectionEventEventHandler : public adsk::core::SelectionEventHandler { public: void notify(const Ptr<SelectionEventArgs>& eventArgs) override { // Code to react to the event. ui->messageBox("In MySelectionEventEventHandler event handler."); } } _selectionEvent; --------- Connect the handler to the event. --------- |