Gets and sets if event performance is logged.
# Get the value of the property.propertyValue = compatibilityPreferences_var.isEventPerformanceLogged# Set the value of the property.compatibilityPreferences_var.isEventPerformanceLogged = propertyValue
#include <Core/Application/CompatibilityPreferences.h>// Get the value of the property.boolean propertyValue = compatibilityPreferences_var->isEventPerformanceLogged();// Set the value of the property, where value_var is a boolean.bool returnValue = compatibilityPreferences_var->isEventPerformanceLogged(value_var);