This functionality is provided as a preview
of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the
Fusion API and Scripts forum.
Because this is a preview of future functionality, there is the possibility that it will change, which will possibly
break any existing programs that use this functionality. Because of that, you should never deliver any programs that use
any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.
Name | Description |
classType | Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
clear | Clears the content of the plastic rule table, removes the reference from the top table, and hides it in the user interface. |
getCell | Returns the cell at the specified row and column. |
Name | Description |
columns | Returns the collection that provides access to the columns in this table. |
id | Returns the unique ID of this table. |
isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
name | Returns the name of the table as seen in the user interface. |
objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
parentTableColumn | Returns the column in the top table that references this plastic rule table. |
rows | Returns the rows (configurations) defined for this table and provides the functionality to create new rows. |