ConstructionPlaneInput.setByTangentAtPoint Method

Parent Object: ConstructionPlaneInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPlaneInput.h>

Description

This input method is for creating a construction plane tangent to a face and aligned to a point. This can result in a parametric or non-parametric construction plane depending on whether the parent component is parametric or is a direct edit component.

Syntax

"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.
returnValue = constructionPlaneInput_var.setByTangentAtPoint(tangentFace, pointEntity)
"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.

#include <Fusion/Construction/ConstructionPlaneInput.h>

returnValue = constructionPlaneInput_var->setByTangentAtPoint(tangentFace, pointEntity);

Return Value

Type Description
boolean Returns true if the creation of the ConstructionPlaneInput is successful.

Parameters

Name Type Description
tangentFace BRepFace A face to create the plane tangent to
pointEntity Base A construction point, sketch point or vertex the tangent plane aligns to. This point need not lie on the tangent face.

Samples

Name Description
Construction Plane API Sample Demonstrates creating construction plane by different ways.

Version

Introduced in version August 2014