This input method is for creating a construction plane through three points that define a triangle. This can result in a parametric or non-parametric construction plane depending on whether the parent component is parametric or is a direct edit component.
"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object. |
"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object. |
| Type | Description |
| boolean | Returns true if the creation of the ConstructionPlaneInput is successful. This will fail if the points do not form a triangle (no two points can be coincident and all three cannot be colinear). |
| Name | Type | Description |
| pointEntityOne | Base | The first construction point, sketch point or vertex in the triangle |
| pointEntityTwo | Base | The second construction point, sketch point or vertex in the triangle |
| pointEntityThree | Base | The third construction point, sketch point or vertex in the triangle |
| Name | Description |
| Construction Plane API Sample | Demonstrates creating construction plane by different ways. |