Gets and sets the transform associated with the graphics entity. When a new graphics entity is created its default transform is an identity matrix which results in the graphics entity being displayed in model space using the original coordinate data used to define the entity.
"customGraphicsBRepBody_var" is a variable referencing a CustomGraphicsBRepBody object.
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"customGraphicsBRepBody_var" is a variable referencing a CustomGraphicsBRepBody object.
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