Gets and sets the colors associated with the coordinate data. This is used when a mesh is displayed using per-vertex coloring. The color at each vertex is represented by four values where they are the red, green, blue, and alpha values. This should contain the same number of colors as vertices.
"customGraphicsCoordinates_var" is a variable referencing a CustomGraphicsCoordinates object.
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"customGraphicsCoordinates_var" is a variable referencing a CustomGraphicsCoordinates object.
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