CustomGraphicsEntity.setOpacity Method

Parent Object: CustomGraphicsEntity
Defined in namespace "adsk::fusion" and the header file is <Fusion/Graphics/CustomGraphicsEntity.h>

Description

Sets the opacity of the graphics entity. By default, when a new entity is it is completely opaque and does not override the opacity defined by the material.

Syntax

"customGraphicsEntity_var" is a variable referencing a CustomGraphicsEntity object.
returnValue = customGraphicsEntity_var.setOpacity(opacity, isOverride)
"customGraphicsEntity_var" is a variable referencing a CustomGraphicsEntity object.

#include <Fusion/Graphics/CustomGraphicsEntity.h>

returnValue = customGraphicsEntity_var->setOpacity(opacity, isOverride);

Return Value

Type Description
boolean Returns true if setting the opacity information was successful.

Parameters

Name Type Description
opacity double The opacity value where 1.0 is completely opaque and 0.0 is completely transparent.
isOverride boolean Indicates if this entities opacity will override the opacity defined by the material. If true, it will override the material opacity and if false the opacity values will accumulate.

Version

Introduced in version September 2017