CustomGraphicsMesh.name Property

Parent Object: CustomGraphicsMesh
Defined in namespace "adsk::fusion" and the header file is <Fusion/Graphics/CustomGraphicsMesh.h>

Description

Gets and sets the name displayed when this entity is selected. If no name has been set, "Custom Graphics" will be displayed.

Syntax

"customGraphicsMesh_var" is a variable referencing a CustomGraphicsMesh object.

# Get the value of the property.
propertyValue = customGraphicsMesh_var.name

# Set the value of the property.
customGraphicsMesh_var.name = propertyValue
"customGraphicsMesh_var" is a variable referencing a CustomGraphicsMesh object.
#include <Fusion/Graphics/CustomGraphicsMesh.h>

// Get the value of the property.
string propertyValue = customGraphicsMesh_var->name();

// Set the value of the property, where value_var is a string.
bool returnValue = customGraphicsMesh_var->name(value_var);

Property Value

This is a read/write property whose value is a string.

Version

Introduced in version October 2022