Parent Object: CustomGraphicsMesh Defined in namespace "adsk::fusion" and the header file is <Fusion/Graphics/CustomGraphicsMesh.h>
Description
Gets and sets an array of indices that define which coordinate in the coordinate list is used for each vertex in the mesh. Each set of three indices defines a triangle. For example: Indices 0, 1, and 2 define the coordinates to use for the first triangle and indices 3, 4, and 5 define the coordinates for the second triangle, and so on.