Decal.name Property

Parent Object: Decal
Defined in namespace "adsk::fusion" and the header file is <Fusion/Image/Decal.h>

Description

Gets and sets the name of the decal. This is the name seen in the browser and timeline.

Syntax

"decal_var" is a variable referencing a Decal object.

# Get the value of the property.
propertyValue = decal_var.name

# Set the value of the property.
decal_var.name = propertyValue
"decal_var" is a variable referencing a Decal object.
#include <Fusion/Image/Decal.h>

// Get the value of the property.
string propertyValue = decal_var->name();

// Set the value of the property, where value_var is a string.
bool returnValue = decal_var->name(value_var);

Property Value

This is a read/write property whose value is a string.

Version

Introduced in version September 2024