Gets and sets if the chamfer is flipped. This swaps the directions for distance one and two.
To set this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
"distanceAndAngleChamferEdgeSet_var" is a variable referencing a DistanceAndAngleChamferEdgeSet object.
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"distanceAndAngleChamferEdgeSet_var" is a variable referencing a DistanceAndAngleChamferEdgeSet object.
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