filename |
Gets and sets the filename that the exported file will be written to. This can be empty in the case of STL export and sending the result to the mesh editor. |
geometry |
Specifies the geometry to export. This can be an Occurrence, or the root Component. For STL, OBJ, and 3MF export, it can be a BRepBody. For DXF export, it can be a sketch of flat pattern. |
isValid |
Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType |
This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.
It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |