Gets and sets the input face for a face rip.
# Get the value of the property.propertyValue = faceRipFeatureDefinition_var.ripFace# Set the value of the property.faceRipFeatureDefinition_var.ripFace = propertyValue
#include <Fusion/Features/FaceRipFeatureDefinition.h>// Get the value of the property.Ptr<BRepFace> propertyValue = faceRipFeatureDefinition_var->ripFace();// Set the value of the property, where value_var is a BRepFace.bool returnValue = faceRipFeatureDefinition_var->ripFace(value_var);