FilletEdgeSetInputs.addConstantRadiusEdgeSet Method

Parent Object: FilletEdgeSetInputs
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/FilletEdgeSetInputs.h>

Description

Adds a constant radius fillet edge set to the fillet feature input. Some settings are initialized with a default value and can be set by modifying properties on the returned ConstantRadiusFilletEdgeSetInput object.

Syntax

"filletEdgeSetInputs_var" is a variable referencing a FilletEdgeSetInputs object.
returnValue = filletEdgeSetInputs_var.addConstantRadiusEdgeSet(entities, radius, isTangentChain)
"filletEdgeSetInputs_var" is a variable referencing a FilletEdgeSetInputs object.

#include <Fusion/Features/FilletEdgeSetInputs.h>

returnValue = filletEdgeSetInputs_var->addConstantRadiusEdgeSet(entities, radius, isTangentChain);

Return Value

Type Description
ConstantRadiusFilletEdgeSetInput Returns the newly created ConstantRadiusFilletEdgeSetInput. This object provides access to additional settings.

Parameters

Name Type Description
entities ObjectCollection An ObjectCollection containing the BRepEdge, BRepFace, and Feature objects to be filleted. If the isTangentChain argument is true additional edges or faces may also get filleted if they are tangentially connected to any of the input edges or faces.
radius ValueInput A ValueInput object that defines the radius of the fillet. If the ValueInput uses a real then it is interpreted as centimeters. If it is a string then the units can be defined as part of the string (i.e. "2 in") or if no units are specified it is interpreted using the current default units for length.
isTangentChain boolean A boolean value for setting whether or not edges that are tangentially connected to the input edges (if any) will also be filleted.

Samples

Name Description
filletFeatures.add Demonstrates the filletFeatures.add method.
Fillet Feature API Sample Demonstrates creating fillets using the various types of fillets. Create a new design and add a box that is at least 2 cm on each side. The script creates a constant radius, variable radius and chord length fillets. After creating each one, it deletes it and then creates the next. To see any of the fillets that were deleted, undo to get the fillet back.

Version

Introduced in version November 2022