FilletFeature.isRollingBallCorner Property

Parent Object: FilletFeature
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/FilletFeature.h>

Description

Gets and sets if a rolling ball solution is to be used in any corners.

To set this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)

Syntax

"filletFeature_var" is a variable referencing a FilletFeature object.

# Get the value of the property.
propertyValue = filletFeature_var.isRollingBallCorner

# Set the value of the property.
filletFeature_var.isRollingBallCorner = propertyValue
"filletFeature_var" is a variable referencing a FilletFeature object.
#include <Fusion/Features/FilletFeature.h>

// Get the value of the property.
boolean propertyValue = filletFeature_var->isRollingBallCorner();

// Set the value of the property, where value_var is a boolean.
bool returnValue = filletFeature_var->isRollingBallCorner(value_var);

Property Value

This is a read/write property whose value is a boolean.

Samples

Name Description
Fillet Feature Edit API Sample

Demonstrates editing a fillet feature.
To successfully run this sample you can use this Version Introduced in version November 2014