defaultDesignType |
Gets and sets the Design History (default design type) setting |
defaultWorkspace |
Gets and sets the Default workspace setting. (Model, Sculpt or Patch) |
is3DSketchingAllowed |
Gets and sets the Allow 3D sketching of lines and splines option which controls if 3D sketching is allowed or if sketching is forced to be on the x-y plane of the sketch. |
isActiveComponentVisibilityUsed |
Gets and sets the Active Component Visibility option |
isAllowReferencesDuringEditInPlace |
Gets and sets if you can create associative references while editing external components in context. |
isAutoHideSketchOnFeatureCreation |
Gets and sets if the sketch should be automatically hidden whenever a feature is created from it. |
isAutoLookAtSketch |
Gets and sets if the view is re-oriented to view the newly created sketch. |
isAutoProjectEdgesOnReference |
Gets and sets if model edges should be automatically projected when creating constraints and dimensions in the active sketch when the orientation is normal to the active sketch plane. |
isAutoProjectGeometry |
Gets and Sets if geometry, not in the active sketch plane, is to be automatically projected. |
isDimensionEditedWhenCreated |
Gets and sets if dimension value is edited when the dimension is created. |
isEnableArrangeAndSimplifyTools |
Gets and sets if the Arrange, Remove Features, Remove Faces, and Replace with Primitives commands should be added to the Modify menu in the Design workspace. |
isFirstComponentGroundToParent |
|
isGhostedResultBodyShown |
Gets and sets the Show ghosted result body option |
isJointPreviewAnimated |
Gets and sets the Animate joint preview option |
isSketchScaledWithFirstDimension |
Gets and sets if the sketch geometry is automatically scaled when the first dimension is added. |
isValid |
Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
name |
Returns the name of this ProductPreferences object. |
objectType |
This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.
It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |