Gets and sets the default distance units for this design.
# Get the value of the property.propertyValue = fusionUnitsManager_var.distanceDisplayUnits# Set the value of the property.fusionUnitsManager_var.distanceDisplayUnits = propertyValue
#include <Fusion/Fusion/FusionUnitsManager.h>// Get the value of the property.DistanceUnits propertyValue = fusionUnitsManager_var->distanceDisplayUnits();// Set the value of the property, where value_var is a DistanceUnits.bool returnValue = fusionUnitsManager_var->distanceDisplayUnits(value_var);