Gets and sets the minimum frames per second.
# Get the value of the property.propertyValue = graphicsPreferences_var.minimumFramesPerSecond# Set the value of the property.graphicsPreferences_var.minimumFramesPerSecond = propertyValue
#include <Core/Application/GraphicsPreferences.h>// Get the value of the property.double propertyValue = graphicsPreferences_var->minimumFramesPerSecond();// Set the value of the property, where value_var is a double.bool returnValue = graphicsPreferences_var->minimumFramesPerSecond(value_var);