"graphicsPreferences_var" is a variable referencing a GraphicsPreferences object.
# Get the value of the property. propertyValue = graphicsPreferences_var.selectionDisplayStyle
# Set the value of the property. graphicsPreferences_var.selectionDisplayStyle = propertyValue
"graphicsPreferences_var" is a variable referencing a GraphicsPreferences object.
#include <Core/Application/GraphicsPreferences.h>
// Get the value of the property. SelectionDisplayStyles propertyValue = graphicsPreferences_var->selectionDisplayStyle();
// Set the value of the property, where value_var is a SelectionDisplayStyles. bool returnValue = graphicsPreferences_var->selectionDisplayStyle(value_var);