Gets or sets if this input is currently enabled or disabled for user interaction.
# Get the value of the property.propertyValue = groupCommandInput_var.isEnabled# Set the value of the property.groupCommandInput_var.isEnabled = propertyValue
#include <Core/UserInterface/GroupCommandInput.h>// Get the value of the property.boolean propertyValue = groupCommandInput_var->isEnabled();// Set the value of the property, where value_var is a boolean.bool returnValue = groupCommandInput_var->isEnabled(value_var);