Gets or sets if the hole goes in the default direction or is reversed.
# Get the value of the property.propertyValue = holeFeatureInput_var.isDefaultDirection# Set the value of the property.holeFeatureInput_var.isDefaultDirection = propertyValue
#include <Fusion/Features/HoleFeatureInput.h>// Get the value of the property.boolean propertyValue = holeFeatureInput_var->isDefaultDirection();// Set the value of the property, where value_var is a boolean.bool returnValue = holeFeatureInput_var->isDefaultDirection(value_var);