Gets and sets if the hole is in the default direction or not.
# Get the value of the property.propertyValue = holeFeature_var.isDefaultDirection# Set the value of the property.holeFeature_var.isDefaultDirection = propertyValue
#include <Fusion/Features/HoleFeature.h>// Get the value of the property.boolean propertyValue = holeFeature_var->isDefaultDirection();// Set the value of the property, where value_var is a boolean.bool returnValue = holeFeature_var->isDefaultDirection(value_var);