Defines the extent of the hole to be through-all. The direction can be either positive, negative.
To use this method, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
"holeFeature_var" is a variable referencing a HoleFeature object.
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"holeFeature_var" is a variable referencing a HoleFeature object.
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Type | Description |
boolean | Returns true if successful. |
Name | Type | Description |
direction | ExtentDirections | The direction of the hole relative to the normal of the sketch plane. |