HoleFeature.setPositionOnEdge Method

Parent Object: HoleFeature
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/HoleFeature.h>

Description

Redefines the position and orientation of the hole to be on the start, end or center of an edge.

To use this method, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)

Syntax

"holeFeature_var" is a variable referencing a HoleFeature object.
returnValue = holeFeature_var.setPositionOnEdge(planarEntity, edge, position)
"holeFeature_var" is a variable referencing a HoleFeature object.

#include <Fusion/Features/HoleFeature.h>

returnValue = holeFeature_var->setPositionOnEdge(planarEntity, edge, position);

Return Value

Type Description
boolean Returns true if successful.

Parameters

Name Type Description
planarEntity Base The planar BRepFace or ConstructionPlane object that defines the orientation of the hole and start of the hole. The natural direction of the hole will be opposite the normal of the face or construction plane.
edge BRepEdge The edge to position the hole on.
position HoleEdgePositions The position along the edge to place the hole.

Version

Introduced in version August 2014