InputChangedEventArgs Object

Derived from: EventArgs Object
Defined in namespace "adsk::core" and the header file is <Core/UserInterface/InputChangedEventArgs.h>


Provides a set of arguments from a firing InputChangedEvent to a InputEventChangedEventHandler's notify callback method.


Name Description
classType Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().


Name Description
firingEvent The event that the firing is in response to.
input Returns the command input that has just changed.
inputs Returns the collection of command inputs that are associated with the command this event is being fired for.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():


Introduced in version August 2014