InterferenceInput.entities Property

Parent Object: InterferenceInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Fusion/InterferenceInput.h>

Description

Gets and set an ObjectCollection containing BRepBody and/or Occurrence entities that will be used when checking for interference. All entities must be in the context of the root component of the top-level design.

Syntax

"interferenceInput_var" is a variable referencing an InterferenceInput object.

# Get the value of the property.
propertyValue = interferenceInput_var.entities

# Set the value of the property.
interferenceInput_var.entities = propertyValue
"interferenceInput_var" is a variable referencing an InterferenceInput object.
#include <Fusion/Fusion/InterferenceInput.h>

// Get the value of the property.
Ptr<ObjectCollection> propertyValue = interferenceInput_var->entities();

// Set the value of the property, where value_var is an ObjectCollection.
bool returnValue = interferenceInput_var->entities(value_var);

Property Value

This is a read/write property whose value is an ObjectCollection.

Version

Introduced in version November 2015