Gets and sets if the joint origin direction is flipped or not.
# Get the value of the property.propertyValue = jointOriginInput_var.isFlipped# Set the value of the property.jointOriginInput_var.isFlipped = propertyValue
#include <Fusion/Components/JointOriginInput.h>// Get the value of the property.boolean propertyValue = jointOriginInput_var->isFlipped();// Set the value of the property, where value_var is a boolean.bool returnValue = jointOriginInput_var->isFlipped(value_var);