Gets and sets the name of the joint.
# Get the value of the property.propertyValue = joint_var.name# Set the value of the property.joint_var.name = propertyValue
#include <Fusion/Components/Joint.h>// Get the value of the property.string propertyValue = joint_var->name();// Set the value of the property, where value_var is a string.bool returnValue = joint_var->name(value_var);